The visual computing market was valued at US$14.812 billion in 2017 and is projected to expand at a CAGR of 18.52% over the forecast period to reach US$41.063 billion by 2023. Visual computing allows interaction with and control work by manipulating visual images. It basically means gaining information from the images by transforming information. The rapid increase in the simulation products and virtual reality is leading to the growth of the market. Simultaneously, the growing focus on the improvement in the graphics and gaming technology is likely to stimulate the growth of the visual computing market.
The report provides a brief introduction of the market and deals with detailed research methodology for calculating market size and forecasts, secondary data sources used and the primary inputs which were taken for data validation. This section also outlines various segments which have been covered as part of the report.
This section provides comprehensive market dynamics through an overview section along with growth drivers, challenges and opportunities which exist in the current market. This section of the report also provides industry regulation as a whole; key industry, global and regional regulations which are determining the market growth and a brief technological aspect of visual computing. Complete industry analysis has also been covered through Porter’s five forces model as a part of this report section.
Segments covered under the visual computing market report are as below:
By Display Platform
Interactive Video Wall
Media and Entertainment
Europe Middle East and Africa
Middle East and Africa
Key industry players profiled as part of this report are Intel Corporation, ARM Holding Plc., Nvidia Co., Advanced Micro Devices Inc., Cubix Corporation, Exxact Corporation, and Imagination Technologies Ltd.
Table of Content
2. Research Methodology
3. Executive Summary
4. Market Dynamics
4.5. Technological Overview
4.6. Industry Regulations
4.7. Porter’s 5 Forces Analysis
4.8. Industry Value Chain Analysis
4.9. Scenario Analysis
5. Global Visual Computing Market Forecast by Component (US$ billion)
6. Global Visual Computing Market Forecast by Display Platform (US$ billion)
6.1. Interactive Whiteboard
6.2. Interactive Table
6.3. Interactive Video Wall
6.4. Interactive Kiosk
7. Global Visual Computing Market Forecast by Industry (US$ billion)
8. Global Visual Computing Market Forecast by Geography (US$ billion)
8.1.1. North America
8.1.2. South America
8.2. Europe Middle East and Africa
8.2.2. Middle East and Africa
8.3. Asia Pacific
9. Competitive Intelligence
9.1. Market Share Analysis
9.2. Recent Investment and Deals
9.3. Strategies of Key Players
10. Company Profiles
10.1. Intel Corporation
10.2. ARM Holding Plc.
10.3. Nvidia Co.
10.4. Advanced Micro Devices Inc
10.5. Cubix Corporation
10.6. Exxact Corporation
10.7. Imagination Technologies Ltd.
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