Wearable Electronics Market – Global Industry Analysis, Size, Share, Growth, Trends and Forecast 2018 – 2022

“Global Wearable Electronics Industry”
Global Wearable Electronics market is expected to reach $43.81 billion by 2022 growing at a CAGR of 21.3% from 2015 to 2022.

Global Wearable Electronics Industry

Latest Report on Wearable Electronics Market Global Analysis & 2022 Forecast Research Study

Global Wearable Electronics market is expected to reach $43.81 billion by 2022 growing at a CAGR of 21.3% from 2015 to 2022. Incursion of wireless connectivity, increasing demand for portable applications in networking, positioning, and communication, wearable’s with multiple sensors and adoption of electronic smart-textiles are some of the major factors driving the market growth. In addition, raising penetration of Internet of Things (IoT), increasing adoption of wearable electronics in health applications are the factors fueling the market growth. However, higher prices and power consumption issues are the factors limiting the market growth. The future growth lies in key enabling technologies, multi featured and multi application devices.

Some of the key players in global wearable electronics market include Adidas Ag, Apple, Inc., AT & T Inc., Fitbit, Inc., Garmin Ltd., Google, Inc., Jawbone Inc., LG Electronics Inc., Nike, Inc., Pebble Technology Corp., Qualcomm, Inc., Samsung Electronics Co. Ltd., Sony Corp, Texas Instruments, Inc., and Xiaomi Technology Co. Ltd.

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North America commanded the largest market for wearable electronics with US accounting for around 70%. Asia Pacific is expected to grow at a faster rate during the forecast period. The implications of wearable technology can influence the fields of healthcare, education, enterprise, finance, transportation, gaming and music. These technologies will tend to incorporate functional, portable electronics into individuals daily lives. The adoption of wearable electronics in mobile money, education, gaming, healthcare & fitness are expected to fuel the wearable electronics market.

Products Covered: 
• Wrist Wear 
o Wrist Bands 
o Wrist Wear Computers and Watches 
• Neck Wear 
o Ties and Collars 
o Fashion and Jewellery 
• Eye Wear 
o Smart Glasses and Goggles 
o Contact Lenses and Others 
• Foot Wear 
o Special Application Foot Wear 
o Casual Foot Wear 
• Body Wear 
o Arm & Leg Wear 
o Clothing and Inner Wear 
o Fashion & Apparel 
• Other Wearable Electronics 
o Smart Headsets 
o Ring Scanners 
o Head Bands

Technologies Covered: 
• Computing Technologies 
• Display Technologies 
o Augmented Reality 
o Head Mounted Displays (HMD) 
o Head-Up Display (HUD) 
• Speech Recognition 
• Sensor Technologies 
o Mems 
o Accelerometers 
• Positioning Technologies 
o GPS 
o Digital Compass 
• Networking Technologies 
o ANT+ 
o Bluetooth 
o Wi-Fi 

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Components Covered: 
• Sensing 
• Display 
• Interface 
• Memory 
• Control 
• Positioning and Networking 
• Power Supply 
• PCBs 
• Battery 
• Audio 
• Camera 
• Other Components

Applications Covered: 
• Consumer Electronics 
o Multi-Function applications 
o Fitness/Sports Applications 
o Garments & Fashion Applications 
o Infotainment & Multimedia Applications 
o Others Consumer Electronics 
• Healthcare 
o Clinical 
o Non-Clinical 
• Enterprise & Industrial 
o Logistics, Packaging, & Warehouse Applications 
o Other Enterprise & Industrials 
• Entertainment applications 
• Defense 
• Other Applications

Regions Covered: 
• North America 
o US 
o Canada 
o Mexico 
• Europe 
o Germany 
o France 

What our report offers: 
– Market share assessments for the regional and country level segments 
– Market share analysis of the top industry players 
– Strategic recommendations for the new entrants 
– Market forecasts for a minimum of 7 years of all the mentioned segments, sub segments and the regional markets 
– Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations) 
– Strategic recommendations in key business segments based on the market estimations 
– Competitive landscaping mapping the key common trends 
– Company profiling with detailed strategies, financials, and recent developments 
– Supply chain trends mapping the latest technological advancements

Some Major Points from Table of content:

1 Executive Summary 

2 Preface 
2.1 Abstract 
2.2 Stake Holders 
2.3 Research Scope 
2.4 Research Methodology 
2.4.1 Data Mining 
2.4.2 Data Analysis 
2.4.3 Data Validation 
2.4.4 Research Approach 
2.5 Research Sources 
2.5.1 Primary Research Sources 
2.5.2 Secondary Research Sources 
2.5.3 Assumptions 

3 Market Trend Analysis 
3.1 Introduction 
3.2 Drivers 
3.3 Restraints 
3.4 Opportunities 
3.5 Threats 
3.6 Product Analysis 
3.7 Technology Analysis 
3.8 Application Analysis 
3.9 Emerging Markets 
3.10 Futuristic Market Scenario 

4 Porters Five Force Analysis 
4.1 Bargaining power of suppliers 
4.2 Bargaining power of buyers 
4.3 Threat of substitutes 
4.4 Threat of new entrants 
4.5 Competitive rivalry 

5 Global Wearable Electronics Market, By Product 
5.1 Introduction 
5.2 Wrist Wear 
5.2.1 Wrist Bands 
5.2.2 Wrist Wear Computers and Watches 
5.3 Neck Wear 
5.3.1 Ties and Collars 
5.3.2 Fashion and Jewellery 
5.4 Eye Wear 
5.4.1 Smart Glasses and Goggles 
5.4.2 Contact Lenses and Others 
5.5 Foot Wear 
5.5.1 Special Application Foot Wear 
5.5.2 Casual Foot Wear 
5.6 Body Wear 
5.6.1 Arm & Leg Wear 
5.6.2 Clothing and Inner Wear 
5.6.3 Fashion & Apparel 
5.7 Other Wearable Electronics 
5.7.1 Smart Headsets 
5.7.2 Ring Scanners 
5.7.3 Head Bands 

6 Global Wearable Electronics Market, By Technology 
6.1 Introduction 
6.2 Computing Technologies 
6.3 Display Technologies 
6.3.1 Augmented Reality 
6.3.2 Head Mounted Displays (HMD) 
6.3.3 Head-Up Display (HUD) 
6.4 Speech Recognition 
6.5 Sensor Technologies 
6.5.1 Mems 
6.5.2 Accelerometers 
6.6 Positioning Technologies 
6.6.1 GPS 
6.6.2 Digital Compass 
6.7 Networking Technologies 
6.7.1 ANT+ 
6.7.2 Bluetooth 
6.7.3 Wi-Fi 
6.7.4 NFC 

7 Global Wearable Electronics Market, By Component 
7.1 Introduction 
7.2 Sensing 
7.3 Display 
7.4 Interface 
7.5 Memory 
7.6 Control 
7.7 Positioning and Networking 
7.8 Power Supply 
7.9 PCBs 
7.10 Battery 
7.11 Audio 
7.12 Camera 
7.13 Other Components 

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