Portable Gaming Console Market Global Market- Overview
The demand for portable gaming console demand is growing very rapidly due to its plugging remote play and convenient for the consumers to use it. The growth of digital console games empowered to meet the growing need of portable console games. The surging demand of digitization has the positive impact on the growth of Portable Gaming Console Market. These digital market is expected to drive the growth of the companies to provide portable gaming console which consequently allows the user to upload photos, music, and view DVDs.
The prominent players in the global portable gaming console market are – Microsoft Corporation (U.S.), Nintendo Co., Ltd. (Japan), Sony Corporation (Japan), Nvidia Corporation (U.S.), Mad Catz Interactive, Inc. (U.S.), Atari SA (France), Sega Games Co., Ltd. (Japan), NEC Corporation. (Japan), Mattel Inc. (U.S.), VTech (China), Bit Corporation. (Taiwan) and among others.
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Global Portable Gaming Console Market Segmentation
The global portable gaming console are bifurcated into basis of type, platform, multimedia, and region. The type includes mobile gaming consoles, tablet gaming consoles and others. The platform includes iOS, andriods and others. The product includes Playstation 4, Xbox, EVO2, Wii U, Ouya, Razer Switchblade, Nitendo 3 DS, Playstation Vita and others. The region includes North America, Europe, Asia Pacific and rest of the world.
Market Research Analysis:
On geographic basis, global portable gaming console market is studied in different regions as Americas, Europe, Asia-Pacific and Rest of world. It has been observed that North America region is leading with largest market share growth in the portable gaming console market due to the major companies are investing for the production of these gaming console and its different products. In this market, Europe is to be estimated to be the second largest market share for portable gaming console during the forecast period.
January 2018, Nintendo to launch DIY cardboard toys. In order to bridge the gap between portable and home gaming and also give a tough competition to Sony and Microsoft Corporation, Ninetendo released a new initiative dubbed Nintendo Labo which involves DIY cardboard accessories that is presumed to evolve the Switch’s Joy-Con controllers from a fishing rod to a piano to a full-on robot suit. These accessories are then used to control a variety of mini-games, essentially turning the Switch tablet into a tiny arcade. The strategy of Labo is to involve the gamers in playing games on the Switch in a more hands-on and feasible way.
August 2017, Retro- bit launches RES Plus Console to let gamers to play NES games on TV sets. Retro –bit has launched red and black console is developed to compile the original NES cartridges in high definition, allowing players to experience their favourite 8-bit games. The system supports both AV and HDMI output, and will play games designed for the Nintendo Entertainment System in 720p resolution.
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- Portable Gaming Console manufacturing companies
- Product sales and distribution companies
- Government regulatory authorities
- Portable Gaming Console providers
- Research and development companies
- Market research and consulting firms
- Solution providers
- Technology standards organizations
- Technology investors
- System Integrators
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