Summary
WiseGuyReports.com adds “Virtual Reality in Medical Education and Training Market 2019 Global Analysis, Growth, Trends and Opportunities Research Report Forecasting to 2024” reports to its database.
AR is a tool useful for training and education. AR-based apps are used to provide improved care to patients. For instance, Vein Visualization technology, developed by AccuVein, Inc. is a handheld scanner that helps doctors & nurses locate veins & valves successfully at the first go and reduces pain & time required. These apps are also used in aftercare of patients and assist elderly people to manage their medications. The rise in adoption of such innovative technologies that provide revolutionary solutions for better care management and real-time care services is expected to boost growth of the market in the coming years. In addition, the growing significance of medical visualization, preventive medicines, surgical robots, and various health apps is contributing to the growing penetration of these advanced technologies in healthcare sector.
In 2018, the global Virtual Reality in Medical Education and Training market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2019-2025.
This report focuses on the global Virtual Reality in Medical Education and Training status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Virtual Reality in Medical Education and Training development in United States, Europe and China.
The key players covered in this study
CAE
Immersivetouch
Mentice
Mimic Technologies
Simbionix
Surgical Theather
Virtamed
VR Simulators
Zspace
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Market segment by Type, the product can be split into
Hardware
Software and Service
Market segment by Application, split into
Medical Education
Training
Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India
Central & South America
The study objectives of this report are:
To analyze global Virtual Reality in Medical Education and Training status, future forecast, growth opportunity, key market and key players.
To present the Virtual Reality in Medical Education and Training development in United States, Europe and China.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by product type, market and key regions.
In this study, the years considered to estimate the market size of Virtual Reality in Medical Education and Training are as follows:
History Year: 2014-2018
Base Year: 2018
Estimated Year: 2019
Forecast Year 2019 to 2025
For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.
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Major Key Points in Table of Content
1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered
1.4 Market Analysis by Type
1.4.1 Global Virtual Reality in Medical Education and Training Market Size Growth Rate by Type (2014-2025)
1.4.2 Hardware
1.4.3 Software and Service
1.5 Market by Application
1.5.1 Global Virtual Reality in Medical Education and Training Market Share by Application (2014-2025)
1.5.2 Medical Education
1.5.3 Training
1.6 Study Objectives
1.7 Years Considered
2 Global Growth Trends
2.1 Virtual Reality in Medical Education and Training Market Size
2.2 Virtual Reality in Medical Education and Training Growth Trends by Regions
2.2.1 Virtual Reality in Medical Education and Training Market Size by Regions (2014-2025)
2.2.2 Virtual Reality in Medical Education and Training Market Share by Regions (2014-2019)
2.3 Industry Trends
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Opportunities
….
12 International Players Profiles
12.1 CAE
12.1.1 CAE Company Details
12.1.2 Company Description and Business Overview
12.1.3 Virtual Reality in Medical Education and Training Introduction
12.1.4 CAE Revenue in Virtual Reality in Medical Education and Training Business (2014-2019)
12.1.5 CAE Recent Development
12.2 Immersivetouch
12.2.1 Immersivetouch Company Details
12.2.2 Company Description and Business Overview
12.2.3 Virtual Reality in Medical Education and Training Introduction
12.2.4 Immersivetouch Revenue in Virtual Reality in Medical Education and Training Business (2014-2019)
12.2.5 Immersivetouch Recent Development
12.3 Mentice
12.3.1 Mentice Company Details
12.3.2 Company Description and Business Overview
12.3.3 Virtual Reality in Medical Education and Training Introduction
12.3.4 Mentice Revenue in Virtual Reality in Medical Education and Training Business (2014-2019)
12.3.5 Mentice Recent Development
12.4 Mimic Technologies
12.4.1 Mimic Technologies Company Details
12.4.2 Company Description and Business Overview
12.4.3 Virtual Reality in Medical Education and Training Introduction
12.4.4 Mimic Technologies Revenue in Virtual Reality in Medical Education and Training Business (2014-2019)
12.4.5 Mimic Technologies Recent Development
12.5 Simbionix
12.5.1 Simbionix Company Details
12.5.2 Company Description and Business Overview
12.5.3 Virtual Reality in Medical Education and Training Introduction
12.5.4 Simbionix Revenue in Virtual Reality in Medical Education and Training Business (2014-2019)
12.5.5 Simbionix Recent Development
12.6 Surgical Theather
12.6.1 Surgical Theather Company Details
12.6.2 Company Description and Business Overview
12.6.3 Virtual Reality in Medical Education and Training Introduction
12.6.4 Surgical Theather Revenue in Virtual Reality in Medical Education and Training Business (2014-2019)
12.6.5 Surgical Theather Recent Development
12.7 Virtamed
12.7.1 Virtamed Company Details
12.7.2 Company Description and Business Overview
12.7.3 Virtual Reality in Medical Education and Training Introduction
12.7.4 Virtamed Revenue in Virtual Reality in Medical Education and Training Business (2014-2019)
12.7.5 Virtamed Recent Development
12.8 VR Simulators
12.8.1 VR Simulators Company Details
12.8.2 Company Description and Business Overview
12.8.3 Virtual Reality in Medical Education and Training Introduction
12.8.4 VR Simulators Revenue in Virtual Reality in Medical Education and Training Business (2014-2019)
12.8.5 VR Simulators Recent Development
12.9 Zspace
12.9.1 Zspace Company Details
12.9.2 Company Description and Business Overview
12.9.3 Virtual Reality in Medical Education and Training Introduction
12.9.4 Zspace Revenue in Virtual Reality in Medical Education and Training Business (2014-2019)
12.9.5 Zspace Recent Development
Continued….
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