Mobile Gaming Industry 2019 Segmentation, Growth, Trends, Latest Innovation, Historical Demands, Sales Revenue, Emerging Factors, Share by Forecast to 2023

Mobile Gaming Industry 2019 Segmentation, Growth, Trends, Latest Innovation, Historical Demands, Sales Revenue, Emerging Factors, Share by Forecast to 2023

“Mobile Gaming Industry”
Mobile Gaming Market Research Report 2018 Global Industry Size, Growth Factor, Future Trends, Share, And Key Country Analysis 2018″ is latest market research report on Mobile Gaming Industry Research Report, which provides comprehensive information on Global Mobile Gaming Market Research Report by Type (Action or Adventure, Casino, Sports & Role Playing, and Strategy), by Platform (Android, iOS, Windows), by Device (Personal Digital Assistance, Smartphones, Tablets) by Global Forecast till 2023

Mobile Gaming Market Highlights

The booming adoption rate of smartphones, tablets, and other smart personal digital assistants in developing nations like India, China, and others is one of the key drivers of the global mobile gaming market. The market is experiencing rising demand and growth due to the increasing accessibility offered by smart devices to gaming as well as other applications. Additionally, mobile games have improved the experience of wireless multi-player gaming due to the consistently developing internet services as well as emerging wireless technologies like Bluetooth, Wimax, Wi-Fi, and others.

The global Mobile Gaming Market is projected by Market Research Future (MRFR) to garner notable growth over the forecast period. Along with the above-mentioned factors, the market growth is also aided by emerging technologies like augmented reality and sensor technology. These technologies offer better gaming experience to the users coupled with realistic features, thereby increasing the demand for mobile gaming in general.

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Competitive Landscape

The global mobile gaming market hosts a number of key players who are bringing forward new innovations through their games and attracting users with distinct features and better gameplay options. Some of the leading players identified by MRFR in the report are Nintendo Co. Ltd. (Japan), Google (US), Apple, Inc. (US), Gameloft SE (France), Glu Mobile Inc. (US), Activision Blizzard, Inc. (US), Sony Corporation (Japan), Ubisoft Entertainment SA (France), Tencent Holdings Ltd. (China), Electronic Arts Inc. (US), and MocoSpace (US). Some of the other key players that are making a name in the market are Machine Zone (US), Supercell (Finland), Rovio (Finland), NetEase (China), Niantic (US), King Digital Entertainment (US), Netmarble (South Korea), Playrix (Russia), Miniclip (Switzerland), Jam City (US), and others.

May 28th, 2019, Samsung has sealed an agreement to be the main partner of the DreamHack Mobile Series. As part of the deal, the multi-billion dollar company will be delivering official tournament smartphones as well as an expo booth for the manufacturers of the phone.

Regional Analysis

The global market for mobile gaming is estimated to grow at a significant rate during the forecast period from 2018 to 2023. The geographical analysis for mobile gaming market is done for North America, Europe, Asia-Pacific, and the rest of the world.

North America is expected to emerge as the leading region for mobile gaming market during the forecast period due to early adoption of technological advancements in wireless and multiplayer gaming. Additionally, this region is hub to major gaming developers. Also, well established economies in the region such as US, Canada, and Mexico are looking to invest in the study of emerging technologies such as sensors, wireless, mobile and smart devices and augmented reality, influencing growth of mobile gaming market in the region.

Asia Pacific is expected to grow at a significant rate due to the high demand for smartphones, tablets, wireless gaming and others and increased adoption of cloud, Internet augmented reality, virtual reality, sensors and other technologies in the developing economies such as China, India, and Japan which is expected to drive the growth of the mobile gaming market.

Segmentation

The mobile gaming market has been broadly segmented into type, device, and platform.

By type, the market is segmented into action/adventure, strategy & brain, casino, sport and role-playing games, and others.

By device, the market is segmented into smartphones, tablets, PDAs, and others

By platform, the market is segmented into Android, iOS, and Windows.

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Intended Audience

  • Smartphone Companies
  • Gaming Companies
  • Application Developers
  • Mobile Game Developers
  • Organizations, Firms, Enterprises
  • Government Bodies and Departments
  • Management Universities
  • Smartphone, Tablets and other Manufacturers
  • Marketing Companies
  • Service Providers
  • Chanel Partners
  • Third-Party providers
  • Market Research and Consulting Firms

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