Recently, SOUL has introduced its self-developed engine, NAWA Engine (hereinafter referred to as NAWA) to the public. In terms of scene creation and gameplay design, the engine blends AI, rendering, and image processing to fulfill the sophisticated needs of Generation Z for metaverse.
NAWA’s formal release not only displays Soul’s commitment to openness, inclusion, and content co-creation, but also fuels the development of metaverse based on underlying technological innovation.
NAWA can be divided into 2/3D categories in terms of functions. Portrait beautification, stickers, lens effects, and stylized filters are examples of 2D capabilities; 3D Avatar, as well as 3D stickers, AR masks, and scene rendering, are examples of 3D capabilities. With these outstanding functions, NAWA empowers millions of users to fully express their creativity in various Soul App gameplays and scenes.
Being a rendering engine developed by the SOUL R&D team, NAWA has been in the lead of the market in the fields like technical R&D and art design, particularly in 3D Avatar capability. NAWA is believed to have primarily the following innovations:
To begin with, NAWA is unique in aesthetic expression and design style. NAWA is built on SOUL’s senior art design team’s high-quality aesthetics. Based on the platform’s unique 2D super cute face pinching style, NAWA can produce identifiable avatars that incorporates Chinese style and are appropriate for Asians. The avatar generated by NAWA is an artistic expression of cuteness and attractiveness.
Second, NAWA’s expression recognition is strong and powerful. It supports multi-point identification, including mouth shape, tongue, and eyes, etc. On the basis of 56 fundamental expressions, NAWA can create thousands of different expressions. For instance, the identification of the eyes and lips has 20+ expression change dimensions. Laughing, smiling, furious, sad… No matter what kind of emotions you are, NAWA can capture your vivid expressions. Accurate recognition of these nuanced emotions will do a better job in transmitting users’ emotional change in the social process, strengthening mutual communication and connection.
Third, NAWA’s rendering performance has been substantially increased while the total frame rate has been optimized. NAWA improves texture rendering and illumination by optimizing associated algorithms. On mainstream brand mobile phones, NAWA can complete quicker and higher-quality rendering effects. Users can clearly perceive that the process of avatar generation becomes faster while the avatar becomes more beautiful.
Finally, the material combinations and constructions are varied. SOUL’s team has recreated the virtual prototype to equip the avatar with multi-dimensional facial pinch coefficients and lifelike emotions. They have raised the face pinch coefficient to 74, and made it possible to drive and integrate different forms, face materials, and accessories. As a result, users have more options when pinching their faces. They can employ their limitless imagination and ingenuity to design their own unique virtual avatars.
Designing users’ avatars is one of SOUL’s major features. Domestic and foreign technology giants regard avatar as one of the major elements of metaverse concept. How to continuously strengthen the construction of this element from the underlying technological innovation, and create a better user experience with a lower cost, is undoubtedly the direction and consensus of the industry development. SOUL is no exception and it comes up with a solution by launching NAWA.
Currently, NAWA is employed extensively in Soul’s square camera, video matching, and other functional applications. The cloud bungee game is a good example. It is one of the most popular video group chat services on the Soul App. Users organize video chat groups on their own, some serve as DJs to generate dynamic music, while the others dance freely to the beat. Each user has his or her own 3D avatar, which is both enjoyable and technical.
SOUL is expected to develop a 3D Avatar face pinching feature based on NAWA, in addition to the existing 2D face pinching function. At the same time, SOUL will open the user co-creation mechanism to allow 2D virtual avatar face pinching artists to utilize 3D virtual avatars in 3D. Users can continue to apply their brilliant creativity while SOUL can receive the commercial rewards and a warm ecology in Avatar’s scenario.
NAWA assists SOUL in better meeting users’ needs. By self-developing this engine, SOUL has also established its distinct style and competitiveness. With its distinctive design aesthetics and powerful technological capabilities, SOUL will continue to explore more scenarios and develop more functions in the future, leading the development trend of metaverse.